Athos's repositories

Advanced-Graphics-Programming

Demonstration of what I worked on during the course (Advanced) Graphics Programming. The basic framework is from Frank D. Luna's book, 3D Game Programming with DirectX 11

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Artifact

Small 2D engine

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ArtifactRT

Small ray-tracer, based on Ray Tracing In One Weekend

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ArtifactSSE

A SIMD (/SSE so far) library that aims to provide an abstract way of working with SSE/AVX etc. instructions, automatically using the widest registers available on the platform, allowing for easy DOD application

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bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

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Calculator

A simplistic calculator that does what you expect it to do

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GameEngine

A small game engine in C# using MonoGame (XNA-like counterpart), extended and improved based on the game engine used in our courses

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gamehub

A hub for several boardgame related tools

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moderngl_camera

A quaternion based camera for modern OpenGL

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Pong

Small game made for one of my courses on game technology/software engineering, employing my Artifact game engine

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Zombie

Small game made with 'Artifact'

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