James Lucas's starred repositories
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Awesome-CV
:page_facing_up: Awesome CV is LaTeX template for your outstanding job application
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
cleverhans
An adversarial example library for constructing attacks, building defenses, and benchmarking both
function-plot
A 2d function plotter for the web
nn_robust_attacks
Robust evasion attacks against neural network to find adversarial examples
convex_adversarial
A method for training neural networks that are provably robust to adversarial attacks.
BMeshUnity
A Unity package to make runtime procedural mesh generation more flexible.
bevy_vector_shapes
A library for rendering vector shapes using the Bevy game engine
dnn-mode-connectivity
Mode Connectivity and Fast Geometric Ensembles in PyTorch
unity-dialogue-system
A basic node based dialogue system made for Unity.
Tutorial-SoftWeightSharingForNNCompression
A tutorial on 'Soft weight-sharing for Neural Network compression' published at ICLR2017
Generalized-PixelVAE
PixelVAE with or without regularization
cluttered-omniglot
Cluttered Omniglot dataset and models
apd_public
Code for "Adversarial Distillation of Bayesian Neural Network Posteriors" https://arxiv.org/abs/1806.10317
ConstrainedNNtraining
Supplement code to our ICML 2021 paper