Textureless fog particles for Unity using a highly customizable shader to attenuate multiple layers of noise. Works great as pseudo-volumetric atmospheric fog to add spooky and/or immersive vibes to your 3D levels.
gpu.fog.demo.video.mp4
- Built-in pipeline.
- Tested with Unity 2020.3 (LTS).
- Shader can be edited using Amplify Shader Editor.
You'll find everything under Mirza Beig/GPU Fog Particles/...
Drag and drop the prefabs into your scene.
Unlicense (do whatever you want with this)...