Asj-code / ADAITW

Repository from Github https://github.comAsj-code/ADAITWRepository from Github https://github.comAsj-code/ADAITW

ADAITW

This is the repo for projects created during the Python Intensive course by ADAITW.

The first project is "Adivina la palabra" an interactive game "guess the word".

The expected performance is as follows: When executing the program, a hidden word will be displayed on the screen using as many hyphens as letters contains the word to guess (the word to guess will be chosen by the program using the Python module random), the number of lives the player has player and the amount of incorrect letters that he is entering. When the player enters a letter, it is necessary that the data be validated (that it be a letter). After validating the entered letter, it is verified if the entered letter belongs to any of the the letters of the word to guess. Every time the player enters a letter that does NOT belong to the word to be guessed, one life will remain. The game ends when the player runs out of lives or guesses all the letters in the word. In all cases, a message should be displayed indicating whether the game was won or whether lost.

About


Languages

Language:Python 100.0%