heigong's starred repositories
stable-diffusion-webui
Stable Diffusion web UI
stable-diffusion
A latent text-to-image diffusion model
UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
mesh-cutter
Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0
UI_RenderPipelineInLinearSpace
Unity UI Render Pipeline in Linear Color Space
Moonflow-Lensflare-System
■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas
unity-blur-effect
Example how to use 2 cameras at one time to blur effect in Unity
URP_Practise
URP个人练习项目
UnityURP-BillboardLensFlareShader
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
Super-Blur
Screen and UI gaussian blur for Unity
urp_kawase_blur
URP renderfeature test project
LuaPerfect
A pure C++ Lua IDE project, aimed to be the fastest and lightest Lua IDE in the world.
UnityVolumeCloud
Unity PostProcess extend VolumeCloud
behavior3editor
An awesome online visual editor for Behavior3 (Behavior Trees Visual Editor)
Unity-File-Debug
Enhanced debug logging for Unity, with JSON/CSV export and HTML viewer.
Unity-Logs-Viewer
Using this tool you can easily check your editor console logs inside the game itself! No need to go back to the project and do any tests to track the problems!
Unity3D-NLua
Everything you need to get started using Lua in Unity3D. Indie & Pro compatible.
unity-volumetric-fog
A volumetric fog implementation in Unity.
Procedural-Landmass-Generation
Procedural Landmass Generation in Unity