Asariuss / Blender_batch_render_for_sprite_atlas

Simple script to automate rendering of animations at different angles

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Blender batch render for sprite sheet

Simple script to automate rendering of animations at different angles

ImageMagick required! https://imagemagick.org

Script must be loaded in blender Text editor. After that fill your data in the lines with comments. Script uses blender output path.

ImageMagick creates spritesheet horizontal line per rotation angle and vertical line per frame.

n/a Frame_01 Frame_02 Frame_03 Frame_04 etc
Angle_0
Angle_45
Angle_90
etc

If you want to rotate your camera around object then create Empty at rotation point, parent camera to that Empty and paste name of Empty to script

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Simple script to automate rendering of animations at different angles

License:MIT License


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Language:Python 100.0%