Samuel Arzt's repositories
Applying_EANNs
A 2D Unity simulation in which cars learn to navigate themselves through different courses. The cars are steered by a feedforward neural network. The weights of the network are trained using a modified genetic algorithm.
DRL_DeliveryDuel
Deep Reinforcement Learning applied to a modern 3D video-game environment called Delivery Duel.
A-Star-Pathfinding
Programs and source code for demonstrating the A-Star Pathfinding Algorithm
ArztSamuel.github.io
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