AruberutoEXE's starred repositories

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URP-Atmosphere

Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired by Sebastian Lague's series on Atmospheric Rendering

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VoxelTerrainAdvanced

v3 version of one old marching cubes terrain

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Marching-Cubes

Marching cubes in Unity

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LOMN-Beta

Everything you need to build the Beta version of The Legend of Mata Nui

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Blender-XFileImporter

Import DirectX-X-MeshFile to Blender

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ShaderGraph-Custom-Lighting

A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .

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Text-To-Material-Unity

Generate materials from text prompts in Unity

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MLAPI.Puncher

MLAPI.Puncher is a lightweight, cross-platform, easy to use implementation of NAT punchthrough.

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shaders-fullscreen-outlines

A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.

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ParrelSync

(Unity3D) Test multiplayer without building

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AlexStv-Unity-Voxel-Block-Tutorial

A restored version from AlexStv website: https://web.archive.org/web/20150302051240/http://alexstv.com/index.php/category/voxels

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com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

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Solar-System

Simple solar system experiment

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BlockFactory

Página de compras de productos Lego

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Cexupo

Proyecto final IT 2023

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ForgeNetworkingRemastered

See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy

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ForgeAlloy

This is a fork of Forge Alloy by BeardedManStudios. The devs of Forge seem to be inactive, and are not applying pull requests by the Forge community. I forked it to do that myself. Please feel free to contribute your additions to Forge Alloy! If you are an official Forge dev and you want to integrate the progress made here, send me a message!

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Fast-Unity-Marching-Cubes

Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and setting raw mesh buffers.

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bepuphysics2

Pure C# 3D real time physics simulation library, now with a higher version number.

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Wrecker

Voxel Engine and Game

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Bones3

Bones³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.

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VoxelFramework

An awesome Voxel framework for Unity (Game Engine)

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Marching-cubes-on-Unity-3D

Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).

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Marching-Cubes-Terrain

Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler

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