This project introduces an efficient and effective method to render animated, lifelike clouds in real-time. Our clouds dynamically react to other world-parameters like the position of the camera or the sun. Our clouds are also conveniently parameterized to allow for flexible customization of its density, position, sizes, etc.
- Interactive real-time smoke rendering
- Spherical voxelization of a 3D texture using billboards
- Voxel cone tracing