Edward Carmack's repositories
frame-assault-2
This started off as a mech game in go to get familiar with opengl and go. It has now evolved into a game engine to use to create a mech game similar to Titans of Steel by Vicious Byte and published by Matrix Games and is now free to play.
quantum-pulse
An experiment to create an entity component system game engine in go using opengl
frame_assault
Mech combat game written in Go. This is a project to learn go.
gearforce-flutter
A list builder for the game Heavy Gear Blitz by Dream Pod 9.
ArduinoJoystickLibrary
An Arduino library that adds one or more joysticks to the list of HID devices an Arduino Leonardo or Arduino Micro can support.
Descent3
Descent 3 by Outrage Entertainment
learning-crystal-caverns
Learning project following the unreal engine blueprints course from gamedev.tv, specifically the crystal caverns project.
mars-marine
Learning project following the unreal engine blueprints course from gamedev.tv, specifically the mars marine project
MechCommander2HD
Pending approval, this will be the place where the HD revamp will be tracked.
mechDriver
driver program to test mech library
pi-cluster
configs and scripts testing out a pi cluster
SteelBattalionDriver
A Windows 64bit Driver for the Steel Battalion controller