Arie Leo's repositories

AirSticker

Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.

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blender-animation-retargeting

Add-on for Blender that allows the transfer of animations and poses from one armature to another

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CapsuleOcclusion

Unity package implementing clustered capsule/character occlusion

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DotRecast

DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

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ESET-KeyGen

ESET-KeyGen - Trial-Key & Account generator for ESET Antivirus

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FastScriptReload

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

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fennecs

...the tiny, tiny, high-energy Entity Component System!

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FishNet

FishNet: Unity Networking Evolved.

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GOAP

A multi-threaded GOAP system for Unity

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LayerProcGen

Layer-based infinite procedural generation

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LitMotion

Lightning-fast and Zero Allocation Tween Library for Unity.

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megacity-metro

Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.

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MotionMatching-2

Motion Matching implementation for Unity

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MotionMatchingByDreaw

Animation system for Unity engine based on motion matching

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nodify

Highly performant and modular controls for node-based editors designed for data-binding and MVVM.

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NovaShader

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

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OnDemandShadowMapUpdate

Customize on-demand shadow rendering in HDRP.

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Post-Navigation-System

The post navigation system is a package for Unity to allow automatic generation of posts that can be used as points in the world for AI to pathfind to. It also comes with other tools for managing agents in your game.

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simple-character-controller

A simple Unity character controller

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SkinnedMeshDecals

An example of rendering decals on SkinnedMesh Renderers in Unity.

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SmartAddresser

Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

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stride

Stride Game Engine (formerly Xenko)

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three-blendtree

Unity animation blendtrees recreated for ThreeJS

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UnityHFSM

A simple yet powerful class based hierarchical finite state machine for Unity3D

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UnityLogViewer

Displays Player.log files in a similar view to the standard Unity Editor Console. Can be used either as a standalone app or editor window.

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uosc

Feature-rich minimalist proximity-based UI for MPV player.

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Wave-Simulator

Interactive wave simulation in Unity.

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