Deprecated
See https://github.com/V-Sekai/godot-blender instead. These somehow both released at the same time. Also note that this may be a feature built-in to Godot4: godotengine/godot#54886 (review).
Godot Blender Importer
This is a plugin for Godot 3.4 to directly import blender source files without needing to (manually) export to an intermediate format.
Just save a .blend
file, and open it as a scene in Godot!
The blender
executable must be on your PATH
.
Pros:
- Allows for faster iteration, which is especially useful during game jams
- No more forgetting to export from Blender
- No need to commit intermediate files to version control
Cons:
- Everyone working on the project must have Blender installed
- CI build nodes must have Blender installed if you're using a CI build
Project Status
This project is currently in an experimental state. However, I have used it successfully in one recent game jam. Please open an issue if you encounter any problems!