AreebDurrani / godot_blender_importer

Import blend files directly in Godot, without needing to export from Blender!

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Deprecated

See https://github.com/V-Sekai/godot-blender instead. These somehow both released at the same time. Also note that this may be a feature built-in to Godot4: godotengine/godot#54886 (review).

Godot Blender Importer

This is a plugin for Godot 3.4 to directly import blender source files without needing to (manually) export to an intermediate format. Just save a .blend file, and open it as a scene in Godot! The blender executable must be on your PATH.

Pros:

  • Allows for faster iteration, which is especially useful during game jams
  • No more forgetting to export from Blender
  • No need to commit intermediate files to version control

Cons:

  • Everyone working on the project must have Blender installed
  • CI build nodes must have Blender installed if you're using a CI build

Project Status

This project is currently in an experimental state. However, I have used it successfully in one recent game jam. Please open an issue if you encounter any problems!

About

Import blend files directly in Godot, without needing to export from Blender!

License:MIT License


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