Rupert Key's starred repositories
unity_browser
Open source Unity3d web browser created by Vitaly Chashin https://bitbucket.org/vitaly_chashin/simpleunitybrowser
BestHTTP-Issues
Issue tracking repo for the Best HTTP and all related Unity plugins.
Newtonsoft.Json-for-Unity.Converters
Converters of common Unity types for Newtonsoft.Json. Goes hand in hand with jilleJr/Newtonsoft.Json-for-Unity
Luafinding
Fast & easy-to-use A* module written in Lua
Unity-ScreenSpaceReflections-URP
SSR solution for Unity URP
modio-unity
Unity Engine Plugin for easily integrating mod.io into your game - the UGC management service for game developers
unity-missing-references-finder
A tool to find missing references in Unity
bevy_game_template
Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android
com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
bevy-ball-game
This is a small game I made to teach the basics of the Bevy Game Engine
InputSystemActionPrompts
Automatically set controller prompts in text and icons in your Unity game UI.
gdscript-cli
GDScript CLI wrapper
WebrtcSharp
Webrtc .Net API
roslyn-sdk
Roslyn-SDK templates and Syntax Visualizer
NormalPainter
Paint normal maps easily! Available on itch.io
aws-lambda-ws-server
aws lambda websocket server.
YamlDotNet
YamlDotNet is a .NET library for YAML
Unity3dAsyncAwaitUtil
A bunch of code to make using async-await easier in Unity3D
unity.webp
:art: WebP made easy for Unity3d
Godot-Destructable-Terrain
A smooth contour destructible terrain library for Godot 💣
relationsinspector
An editor extension for the Unity game engine.
Unity-AlembicToVAT
Alembic to VAT (Vertex Animation Texture) mini tool
refactoring.nvim
The Refactoring library based off the Refactoring book by Martin Fowler
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6