Project Title: The Jumping Pac
Description: Developed a Jumping Pac game using the C programming language with graphics support. In this game, players control a character that can jump and collect circles with different colors while avoiding collisions with obstacles.
Technologies: C, Graphics library
Key Features:
- User-Controlled Jumping: Implemented a responsive and intuitive control system that allows players to make the character jump using keyboard inputs. The character's jumping height and timing provide a dynamic gameplay experience.
- Graphics and Animation: Utilized a graphics library to create visually appealing elements, including the character, colored circles, and vibrant backgrounds. The game features smooth animation, making the character's movements fluid and engaging.
- Colorful Collectibles: Designed colored circles with different hues to represent collectibles. Players must strategize their jumps to collect these circles while avoiding obstacles, adding an element of challenge to the game.
- Scoring Mechanism: Incorporated a scoring system to track the player's progress and display the score during gameplay. Players earn points by collecting colored circles, and the score is updated in real-time, providing a sense of achievement and motivation.
- Obstacles and Challenge: Implemented obstacles and boundaries within the game world to create a challenging environment. Players must navigate skillfully, avoiding collisions with these obstacles to keep the game going.
- Highscore Tracking: Integrated a highscore feature that records and displays the highest scores achieved by players. This feature encourages competition and replayability as players strive to beat their previous best scores.