Jan Vlček (Antrophyy)

Antrophyy

Geek Repo

Company:Grip Studios

Location:Trutnov, Czech Republic

Home Page:https://www.linkedin.com/in/vlceja/

Github PK Tool:Github PK Tool

Jan Vlček's repositories

MinecraftUnrealEngine

The Unreal Engine 4 project to try and recreate Minecraft. Done purely in c++. For terrain generation I used procedural mesh. Done to broaden the knowledge of game development and c++.

SocialNetworkBlazor

The social network built with Blazor WebAssembly, ASP.NET Core and Microsoft SQL database. The network uses signalR, code-first database approach using Entity Framework Core technology and Microsoft Idenitity.

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WoWGame

Attempt to recreate World of Warcraft in Unreal Engine for educational purposes.

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MinecraftUnity

The Unity project to try and recreate basic Minecraft with focus on some optimization tweaks.

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RainmeterMonitoringStyle

Custom style for Rainmeter showing temperatures, loads and network speeds.