ChenHaiLong (AntonyChan818)

AntonyChan818

Geek Repo

Location:China

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ChenHaiLong's repositories

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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embree

Embree ray tracing kernels repository.

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forum

一个简单的论坛项目,开发IDE为IntelliJ IDEA,通过Maven构建,后台采用Spring、SpringMVC、MyBatis,数据库采用MySQL、Redis,前台用到jQuery,图片被上传到七牛云。

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glWrapper

An simple openGL wrapper

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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pointnet

PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation

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SimpleRenderEngine

Small C++14 render engine

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softRenderer

very simple renderer

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pcd_seg

Semantic point cloud segmentation with graph convolutional network

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pointcloud-semantic-segmentation

Simple baseline in Keras for semantic segmentation of point clouds

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PointNet-Plane-Detection

a 3D plane detection approach using PointNet

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pointnet2

PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space

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PointNet_vis

Visualize critical points and upper bound shape of pointnet.

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raytracing-from-the-ground-up

This project aims to finish the source code examples of the book Ray Tracing from the Ground Up.

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semantic3dnet

Point cloud semantic segmentation via Deep 3D Convolutional Neural Network

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stb

stb single-file public domain libraries for C/C++

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superpoint_graph

Large-scale Point Cloud Semantic Segmentation with Superpoint Graphs

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tinyEngine

my first cpu render engine. the main purpos is learning.

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