ChenHaiLong's repositories
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
embree
Embree ray tracing kernels repository.
forum
一个简单的论坛项目,开发IDE为IntelliJ IDEA,通过Maven构建,后台采用Spring、SpringMVC、MyBatis,数据库采用MySQL、Redis,前台用到jQuery,图片被上传到七牛云。
glWrapper
An simple openGL wrapper
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
pointnet
PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation
SimpleRenderEngine
Small C++14 render engine
softRenderer
very simple renderer
pcd_seg
Semantic point cloud segmentation with graph convolutional network
pointcloud-semantic-segmentation
Simple baseline in Keras for semantic segmentation of point clouds
PointNet-Plane-Detection
a 3D plane detection approach using PointNet
pointnet2
PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space
PointNet_vis
Visualize critical points and upper bound shape of pointnet.
raytracing-from-the-ground-up
This project aims to finish the source code examples of the book Ray Tracing from the Ground Up.
semantic3dnet
Point cloud semantic segmentation via Deep 3D Convolutional Neural Network
stb
stb single-file public domain libraries for C/C++
superpoint_graph
Large-scale Point Cloud Semantic Segmentation with Superpoint Graphs
tinyEngine
my first cpu render engine. the main purpos is learning.