Anne Kitsune (AnneKitsune)

AnneKitsune

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Location:Quebec, Canada

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Anne Kitsune's repositories

planck_ecs

A minimalist and safe ECS library for rust!

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game_features

A set of data and constructs to use in games.

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minigene

A Minimalistic ASCII/Tiled Game Engine

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specs_wasm

Example of using specs with wasm.

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zplanck_ecs

Planck ECS for the Zig language! A simple yet efficient Entity-Component-System library.

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atomic_refcell

Threadsafe RefCell for Rust

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rendy

State of the art "build your own engine" kit powered by gfx-hal

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zgame_clock

Provides Time and Stopwatch structures. Time is specialized for game frame timing while stopwatch is more general.

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amethyst

Data-oriented game engine written in Rust

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ecs_bench_suite

A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.

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fishgame-macroquad

"Fish Game" for Macroquad is an online multiplayer game, created as a demostration of Nakama, an open-source scalable game server, using Rust programming language and the Macroquad game engine.

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nixos-infect

[GPLv3+] install nixos over the existing OS in a DigitalOcean droplet (and others with minor modifications)

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nixpkgs-wayland

Automated, pre-built packages for Wayland (sway/wlroots) tools for NixOS. [maintainers=@colemickens, @Artturin]

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rust-gamedev.github.io

The repository for rust-gamedev.github.io

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rust-stopwatch

A stopwatch library for Rust. Used to time things.

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specs

Specs - Parallel ECS

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zig

General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

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zig-benchmark

Small and easy micro-benchmarking library.

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