Pixeller's repositories
claymore
A C Game Engine
castle-engine
Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal
sky
Crossplatform lightweight game engine
prismatic-engine
A game engine for the Playdate C API
angluca.github.io
Pixeller island
raylib-ocen
raylib + raygui game library for ocen language
raylib-zig-examples
my tests
zig.vim
Vim configuration for Zig
raylib-zig-template
a fairly minimal raylib zig example codebase using the zig package manager
virgil.vim
Vim plugin for virgil language
virgil
A fast and lightweight native programming language
zig-tests
my tests
Zaytracer
Raytracer in Zig
rust.vim
Vim configuration for Rust.
microzig
Unified abstraction layer and HAL for several microcontrollers
adept.vim
Vim plugin for Adept language
muon
Modern low-level programming language
litac.vim
Vim plugin for litac-lang
hawk
An AWK interpreter
tinycc
Unofficial mirror of mob development branch
daScript
daScript - high-performance statically strong typed scripting language
litac-lang
LitaC compiler in LitaC
mlibc
Portable C standard library
erg
A statically typed language compatible with Python
wizard-engine
Research WebAssembly Engine
slint
Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
sokol-zig
Zig bindings for the sokol headers (https://github.com/floooh/sokol)