Giters
AndrewRayCode
/
ShaderFrog-Runtime
Runtime library for ShaderFrog
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Stargazers:
77
Watchers:
6
Issues:
31
Forks:
16
AndrewRayCode/ShaderFrog-Runtime Issues
Uncaught TypeError: d.XHRLoader is not a constructor
Updated
a year ago
WebGL 3 ?
Updated
3 years ago
Comments count
1
Only 4 additional uniforms possible??
Updated
3 years ago
Comments count
1
"gl_FragColor Output" can be deleted from composed shader, but not re-created
Updated
3 years ago
Three.js Exporter Doesn't Create References for Texture Maps Used by Samplers
Updated
4 years ago
Instructions for (manual) import into three.js
Updated
5 years ago
Cannot read property 'XHRLoader' of undefined with vanilla JS build
Updated
5 years ago
Comments count
3
Instantly showing shader error
Updated
5 years ago
The Importer from ShaderToy is broken?
Updated
5 years ago
Comments count
4
Couldn't parse the shader error on valid (and working) shader
Updated
5 years ago
Comments count
1
Sliders for Integer uniforms should use rounding
Updated
5 years ago
Bool uniforms should get a checkbox
Updated
5 years ago
<Blank> Required shader error
Updated
6 years ago
ShaderFrog specific uniforms do not have a default value when exporting as THREE.js
Updated
7 years ago
Comments count
5
AFrame/ThreeJS Fails with Certain Shaders
Updated
7 years ago
Updating light position in view
Updated
8 years ago
Comments count
4
Models are not getting loaded when going directly to texture.
Updated
9 years ago
How to handle lights?
Updated
9 years ago
Comments count
12
Metadata in exports to identify author, original ShaderFrog URL, version.
Closed
9 years ago
Comments count
4
Ability to specify license for shaders...
Updated
9 years ago
Comments count
2
Cannot favorite other shaders after favoriting one
Closed
9 years ago
Comments count
3
Ability to see old versions of a Shader.
Updated
9 years ago
Comments count
3
Why no default normal, uv, color, tangent in a shader?
Closed
9 years ago
Comments count
5
Reusable functions via glslify?
Closed
9 years ago
Comments count
2
Ability to trace a shader's lineage, such as which shader was it forked from.
Updated
9 years ago
Shader Link text is wrong, but clickable URL is right
Closed
9 years ago
Comments count
1
Two textures, one properties panel
Updated
9 years ago
Comments count
1
Ability to load an SF shader without a callback?
Updated
9 years ago
Comments count
1
We could not find this shader (when exporting to ThreeJS)
Closed
9 years ago
Comments count
2
Could we declare public parameters with defaults?
Closed
9 years ago
Comments count
6
How are external dependencies handled?
Updated
9 years ago
Comments count
2