AndrewOculus / PixelDataFromTexture

This code, based on the compute shaders, can quickly get data from the texture2d object (from the GPU to the CPU) and write it to the disk.

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PixelDataFromTexture

This code, based on the compute shaders, can quickly get data from the texture2d object (from the GPU to the CPU) and write it to the disk.

Just add script to scene camera then add shader and render texture to script.

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This code, based on the compute shaders, can quickly get data from the texture2d object (from the GPU to the CPU) and write it to the disk.


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