AlexAnder's repositories
Match3Game
三消Demo
XLuaFishDemo
XLua捕鱼Demo
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Ander456.github.io
My own blog page
DataStructureAlgorithm
record data structure and algorithm lean for myself
GraphicAlgorithm
:octopus: :octopus:图形学论文实现
kkndme_tianya
天涯 kkndme 神贴聊房价
myblog-src
My own blog src
MyLearnNode
自己学习NodeJs的代码
MyLearnOpengl
自己学习opengl的代码
MyLearnVue
自己学习vue的代码
NetworkComponent
network for unity
py_program
data struct lean in python
ShaderVariantCollectionExporter
Manually export shader variant collection in Unity Editor
ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity-ResolutionAspect
Unity屏幕适配
UnityLockstep
Modern Lockstep with clientside prediction and rollback
UnitySocketProtobuf3Demo
主要实现了用Unity对接了Leaf服务器。其次带了些小工具。
UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
weapp-vue-eggjs-shop-demo
适用于日用品、干货等商城,pc管理端 + 微信小程序