Amelia Mesdag (AmeliaMesdag)

AmeliaMesdag

Geek Repo

Company:Unity Technologies

Location:Halifax, NS

Twitter:@amelia_mesdag

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Amelia Mesdag's starred repositories

ComfyUI

The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.

Language:PythonLicense:GPL-3.0Stargazers:44441Issues:350Issues:2635

seaweedfs

SeaweedFS is a fast distributed storage system for blobs, objects, files, and data lake, for billions of files! Blob store has O(1) disk seek, cloud tiering. Filer supports Cloud Drive, cross-DC active-active replication, Kubernetes, POSIX FUSE mount, S3 API, S3 Gateway, Hadoop, WebDAV, encryption, Erasure Coding.

Language:GoLicense:Apache-2.0Stargazers:21948Issues:538Issues:2722

gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Language:PythonLicense:NOASSERTIONStargazers:13052Issues:112Issues:860

FluidX3D

The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. Free for non-commercial use.

Language:C++License:NOASSERTIONStargazers:3545Issues:46Issues:158

DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

Language:BatchfileLicense:Apache-2.0Stargazers:3465Issues:118Issues:206

ozz-animation

Open source c++ skeletal animation library and toolset

Language:C++License:NOASSERTIONStargazers:2378Issues:98Issues:117

SpartanEngine

A game engine with an emphasis on real-time cutting-edge solutions

Language:C++License:MITStargazers:2064Issues:71Issues:91

VolumetricLights

Volumetric Lights for Unity

Language:C#License:BSD-3-ClauseStargazers:2032Issues:172Issues:48

DreamUV

DreamUV - 3D viewport UV editing tools for Blender

UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

Language:C#License:MITStargazers:1017Issues:21Issues:11

3D-Graphics-Rendering-Cookbook

3D Graphics Rendering Cookbook, published by Packt.

Language:C++License:MITStargazers:938Issues:20Issues:21

ShaderGlass

Overlay for running GPU shaders on top of Windows desktop

Language:C++License:GPL-3.0Stargazers:921Issues:26Issues:78

Esoterica

Esoterica Engine

Language:C++License:MITStargazers:835Issues:29Issues:32

lighthouse2

Lighthouse 2 framework for real-time ray tracing

Language:C++License:NOASSERTIONStargazers:829Issues:44Issues:23

lunasvg

lunasvg is a standalone SVG rendering library in C++

Language:C++License:MITStargazers:822Issues:25Issues:139

TrueTrace-Unity-Pathtracer

A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others

Language:C#License:MITStargazers:611Issues:14Issues:14

Terrain-Decorator

lightweight terrain tool for unity3d

GPU-Fog-Particles

Textureless fog particles using a highly customizable shader to attenuate noise values.

Language:GLSLLicense:UnlicenseStargazers:430Issues:12Issues:1

Foster

A small C# game framework

Language:C#License:MITStargazers:409Issues:12Issues:41

StringFormatter

Zero-allocation string formatting for .NET.

Language:C#License:MITStargazers:340Issues:15Issues:9

feed-flow

FeedFlow is a minimalistic RSS Reader available on Android, iOS and macOS. Built with Kotlin Multiplatform, Jetpack Compose and SwiftUI.

Language:KotlinLicense:Apache-2.0Stargazers:264Issues:6Issues:28

SoilMachine

Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.

RightMouseNavigation

Game Engine-style Right Mouse Viewport Navigation

Language:PythonLicense:GPL-3.0Stargazers:218Issues:10Issues:25

nicegraf

An abstraction layer for graphics APIs.

unity-tailwindcss

Style Unity UIToolkit UI elements with Tailwind CSS syntax + Extra helper fonts and icons loading

Language:C#License:MITStargazers:160Issues:6Issues:2

VertexColorBaker

A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor

Language:C#License:MITStargazers:86Issues:3Issues:0

gameoverlay

🎮 GameOverlay using CEF with support for common rendering backends

Language:C++License:MITStargazers:56Issues:5Issues:6

SDFGen

A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.

Language:C++Stargazers:51Issues:0Issues:0

video_encoder_for_ogl_dx

H264/HEVC Video Encoder for OpenGL

Language:CLicense:MITStargazers:51Issues:5Issues:0