Amelia Mesdag's starred repositories
seaweedfs
SeaweedFS is a fast distributed storage system for blobs, objects, files, and data lake, for billions of files! Blob store has O(1) disk seek, cloud tiering. Filer supports Cloud Drive, cross-DC active-active replication, Kubernetes, POSIX FUSE mount, S3 API, S3 Gateway, Hadoop, WebDAV, encryption, Erasure Coding.
gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
ozz-animation
Open source c++ skeletal animation library and toolset
SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
VolumetricLights
Volumetric Lights for Unity
UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
3D-Graphics-Rendering-Cookbook
3D Graphics Rendering Cookbook, published by Packt.
ShaderGlass
Overlay for running GPU shaders on top of Windows desktop
lighthouse2
Lighthouse 2 framework for real-time ray tracing
TrueTrace-Unity-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
Terrain-Decorator
lightweight terrain tool for unity3d
GPU-Fog-Particles
Textureless fog particles using a highly customizable shader to attenuate noise values.
StringFormatter
Zero-allocation string formatting for .NET.
SoilMachine
Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.
RightMouseNavigation
Game Engine-style Right Mouse Viewport Navigation
unity-tailwindcss
Style Unity UIToolkit UI elements with Tailwind CSS syntax + Extra helper fonts and icons loading
VertexColorBaker
A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor
gameoverlay
🎮 GameOverlay using CEF with support for common rendering backends
video_encoder_for_ogl_dx
H264/HEVC Video Encoder for OpenGL