Jingping Yu's repositories
Mistral-Water
Ocean simulation based on Tessendorf's FFT technique and Gerstner wave. Stockham formulation. White cap.
Mistral-Trail
Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.
Awesome-Unity-Shader
分享与收集炫酷的Unity3D Shader|| About Cool Unity3D Shaders
3DRasEngine
A Simple Rendering Engine using Rasterization implemented in C++ without using any third-party libraries. 3DRasEngine desmonstrates the basic theories behind a rasterizer and provides very easy setup steps.
UniDialogue
A Dialogue System For Unity developed with C#, Lua and SQLite supporting mulitple-braches dialogues and enabling triggering events during dialogues.
Expression-Calculator
This is an expression calculator which enables the users to naturally input expressions and define variables and functions.
ShaderCollection
A Shader a day keeps offers away.
UnityDecompiled
An unofficial repo of decompiled Unity dll files
alphamistral.github.io
My GitHub IO Page
PDP-Experiment
This Repos Includes all the Source Files of XPDP Experiment.
CG-with-OpenGL
My Learning Experience of CG ...
hexo-math
A hexo plugin that uses MathJax to render math equations.
HoudiniEngineForUnreal
Houdini Engine Plugin for Unreal Engine 4
LightDiffusionFlow
This extension is developed for AUTOMATIC1111's Stable Diffusion web UI that provides import/export options for parameters.
Weymire-NewBorn
Scripts For Magic Frame 2.0