AlexMeesters / UnityValidateHierarchy

Script that calls OnValidate when changes are made in the hierarchy of an object. Used for Health Pro & Additive Save System

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Unity Validate Hierarchy

Script that calls OnValidate when components/gameobjects are added or removed of a child of the root object.

Currently there is one limitation on the script, it only works if the script is on the root of an object. This will/can change in the future if there is enough demand for it. I currently don't have the time to implement this modification.

Used for Health Pro & Additive Save System (Coming soon)

How it works

About

Script that calls OnValidate when changes are made in the hierarchy of an object. Used for Health Pro & Additive Save System

License:MIT License


Languages

Language:C# 100.0%