AlexKutepov / Test-system-for-Unity3D

The test system for Unity3D, if you want to create a test in Unity3D you have found the right way

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Test system for Unity3D
Test system for Unity3D

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About

The test system has been created for studying process in a colleges and universities. The reson is the non-solution in the Internet.

Instruction

The target language is English.

The version Unity3d is all of versions support the TextMeshPro.

The design pattern into Unity3D is MVC, project pattern is singleton. The answers are generated automatically.

How to using it? On scene the "Testing" exist the GameObject "TestSystem" which used to add new questions. TestSystem includes the GameObject "Controller" which controls the UI components. You can add a new questions in the Scene or using the XML parser, script tht "Test System" includes the opportunity. For example, you can using in the first step the method "saveQuestionsToFile" through console Unity3D and get the XML file. The next step is adding new questions into file XML. And after adding you can use the method "loadQuestionsFromFile"

What the tests look like:

Start menu

a question can have many answers, they look like this:

In the finish you will see this menu:

To set up the time you can change the CultureInfo in the TestController. the button "Save rezult" don't have a method.

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License

MIT

Free Software, Hell Yeah!

About

The test system for Unity3D, if you want to create a test in Unity3D you have found the right way

License:MIT License


Languages

Language:ShaderLab 69.7%Language:C# 18.2%Language:HLSL 12.2%