Alemiz112 / StarGate-Universe

This is stable and fast plugin for nukkit that allows server connect to WaterDog plugin StarGate. It make easier communication between server. Includes API for custom packets, transferring players and more

Home Page:https://jenkins.waterdog.dev/job/StarGate-Universe/

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StarGate-Universe

Build Status Jenkins

This is stable and fast plugin for nukkit that allows server connect to WaterDog plugin StarGate. It make easyer communication between server. Includes API fur custom packets, transfering players and more
Download here!

🎯Features:

  • Fast communication between servers
  • Custom packets
  • Moving players between servers (API)

More features will be added very soon

🔧API

You can access StarGate-Universe by StarGateUniverse.getInstance()

Avalibe Functions

  • RegisterPacket(StarGatePacket packet) Really simple method for registring Packet
  • putPacket(StarGatePacket packet, String clientName) This allows you to send packet. Packet must be registered first
  • transferPlayer(Player player, String server, String client) This we use to transfer Player between servers
  • kickPlayer(Player player, String reason, String client) Kick player from any server connected to StarGate network
  • isOnline(Player player, String client) Check if player is online. Sends back response 'true!server' or 'false'. Examples here.
  • forwardPacket(String destClient, String localClient, StarGatePacket packet) Using ForwardPacket you can forward packet to other client/server
  • addServer(String address, String port, String name, String client) Add server to list and allows players to transfer
  • removeServer(String name, String client) Remove server from server list

Client variable in API is used to specify destination proxy (if more instances are used). It is not important to define it, if one one proxy is used.

Example:
Player player = PLUGIN.getServer().getPlayer("alemiz003");
String server = "lobby2";

StarGateUniverse.getInstance().transferPlayer(player, server);

To more examples look here!

📦Packet Handling

Received Packets are handled by CustomPacketEvent. Official Packets are handled (if needed) automaticly

Accessing Packet from Event:

public StarGatePacket getPacket() {
  return packet;
}

📞ResponseCheckTask

Response checking is useful when we want to get some data created by packet back to client.
For more info please consider looking here.

⚙️Creating Own Packets

For better understanding please read StarGatePacket and WelcomePacket

Docker Implementation

If you have servers inside Docker container this is for you. StarGate allows you to create/remove/start/stop any container. Using ServerManagePacket you can set container exposed ports and env. variables too. Working example can be found here.

Convertor

Convertor is used for encoding and decoding packets. We can use it for static and nonstatic usage
Functions:

  • packetStringData(String packetString) Exports packetString to data array

  • putInt(int integer) Pushes Integer to array

  • putString(String string) Pushes String to array

  • getString(int key) Returns String from array by key value

  • getPacketString() Returns packetString from array data

  • static getInt(String string) Returns Integer from String

  • static getPacketString(String[] strings) Returns packetString from given array

  • static getPacketStringData(String packetString) Returns array data from given string

Example (nonstatic):
Convertor convertor = new Convertor(getID());

convertor.putString(server);
convertor.putInt(tps);
convertor.putInt(players);

this.encoded = convertor.getPacketString();
Example (static):
String[] data = Convertor.getPacketStringData(packetString);
int PacketId = Convertor.getInt(data[0]);

About

This is stable and fast plugin for nukkit that allows server connect to WaterDog plugin StarGate. It make easier communication between server. Includes API for custom packets, transferring players and more

https://jenkins.waterdog.dev/job/StarGate-Universe/

License:Apache License 2.0


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Language:Java 100.0%