AleksandarDev / KinectLocation

Locating player in 3D space (not using body index) using Kinect v2

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KinectLocation

Locating player in 3D space (not using body index) using Kinect v2

Licensing

KinectLocation further refered as "this project"

This project use a Dual License business model for its software development library and offers licenses for two distinct purposes - open source and commercial development

  • If you wish to use the open source license of an this project, you must contribute all your source code to the open source community and you must give them the right to share it with everyone too.
  • If you derive a commercial advantage by having a closed source solution, you must purchase an appropriate commercial licenses from this project. By purchasing commercial license, you are no longer obligated to publish your source code.

Open source license

This project is an avid supporter of open source software. This is the appropriate option if you are creating an open source application with a license compatible with the GNU GPL license v3.

Commercial license

If you wish to derive a commercial advantage by not releasing your application under an open source license, you must purchase a commercial license from this project. By purchasing commercial license, you are no longer obligated to publish your source code.

Purchuse

Contact the project owner (Aleksandar Toplek) for ruther info about purshusing commerical license.

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Locating player in 3D space (not using body index) using Kinect v2

License:GNU General Public License v3.0


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