A Bukkit plugin that shows your world's structures (such as Villages, Strongholds, and Pyramids) on Dynmap.
- Adds markers to Dynmap where all structures are located.
- Currently supports the following structures in the following dimensions:
- Overworld: Buried Treasure, Desert Pyramid, Igloo, Jungle Pyramid, Mineshaft, Ocean Monument, Ocean Ruins, Pillager Outpost, Ruined Portal, Shipwreck, Stronghold, Village, Swamp Hut, Woodland Mansion.
- Nether: Bastion Remnant, Nether Fortress, Nether Fossil, Ruined Portal.
- End: End City.
- Configure which types of structures you would like to be shown.
- Localize or change the labels to anything you would like.
- Compatible with Spigot, Paper and any other Bukkit compatible server with Dynmap installed. Also compatible with any Forge based Bukkit compatible server with DynmapForge and DynmapCBBridge installed.
- Multi-world compatibility with plugins such as Multiverse installed.
The structures node supports boolean values for the following keys:
bastionremnant
If true, displays Bastion Remnants on your map. Default value is true.
buriedtreasure
If true, displays Buried Treasures on your map. Default value is false.
desertpyramid
If true, displays Desert Pyramids on your map. Default value is true.
endcity
If true, displays End Cities on your map. Default value is true.
fortress
If true, displays Nether Fortresses on your map. Default value is true.
igloo
If true, displays Igloos on your map. Default value is true.
junglepyramid
If true, displays Jungle Pyramids on your map. Default value is true.
mansion
If true, displays Woodland Mansions on your map. Default value is true.
mineshaft
If true, displays Mineshafts on your map. Default value is false.
monument
If true, displays Ocean Monuments on your map. Default value is true.
netherfossil
If true, displays Nether Fossils on your map. Default value is true.
oceanruin
If true, displays Ocean Ruins on your map. Default value is true.
pillageroutpost
If true, displays Pillager Outposts on your map. Default value is true.
ruinedportal
If true, displays Ruined Portals on your map. Default value is true.
shipwreck
If true, displays Shipwrecks on your map. Default value is false.
stronghold
If true, displays Strongholds on your map. Default value is true.
swamphut
If true, displays Swamp Huts on your map. Default value is true.
village
If true, displays Villages on your map. Default value is true.
The labels node supports string values for the following keys:
bastionremnant
If set, the label for Bastion Remnants on your map. Default value is Bastion Remnant.
buriedtreasure
If set, the label for Buried Treasures on your map. Default value is Buried Treasure.
desertpyramid
If set, the label for Desert Pyramids on your map. Default value is Desert Pyramid.
endcity
If set, the label for End Cities on your map. Default value is End City.
fortress
If set, the label for Nether Fortresses on your map. Default value is Nether Fortress.
igloo
If set, the label for Igloos on your map. Default value is Igloo.
junglepyramid
If set, the label for Jungle Pyramids on your map. Default value is Jungle Pyramid.
mansion
If set, the label for Woodland Mansions on your map. Default value is Woodland Mansion.
mineshaft
If set, the label for Mineshafts on your map. Default value is Mineshaft.
monument
If set, the label for Ocean Monuments on your map. Default value is Ocean Monument.
netherfossil
If set, the label for Nether Fossils on your map. Default value is Nether Fossil.
oceanruin
If set, the label for Ocean Ruins on your map. Default value is Ocean Ruins.
pillageroutpost
If set, the label for Pillager Outposts on your map. Default value is Pillager Outpost.
ruinedportal
If set, the label for Ruined Portals on your map. Default value is Ruined Portal.
shipwreck
If set, the label for Shipwrecks on your map. Default value is Shipwreck.
stronghold
If set, the label for Strongholds on your map. Default value is Stronghold.
swamphut
If set, the label for Swamp Huts on your map. Default value is Swamp Hut.
village
If set, the label for Villages on your map. Default value is Village.
The layer node supports the following key-value pairs:
name
A string that is used for the name of the layer. It is shown in the layer control UI element.
hidebydefault
If true, the structures layer will be hidden by default.
layerprio
An integer representing the layer priority in Dynmap.
nolabels
If true, no labels will be shown for structures on the map.
minzoom
The minimum zoom level where structures will be shown on the map.
inc-coord
If true, coordinates will be included in the labels for structures.
You can also place a hash in front of any of the nodes to comment it out and disable it.
- Example: https://d.kovuthehusky.com/dynmap-structures
- Issues: https://github.com/KovuTheHusky/dynmap-structures/issues
- Source: https://github.com/KovuTheHusky/dynmap-structures
- Builds: https://travis-ci.com/KovuTheHusky/dynmap-structures
- Bukkit: https://dev.bukkit.org/projects/dynmap-structures
- Spigot: https://www.spigotmc.org/resources/dynmap-structures.39534
- Metrics: https://bstats.org/plugin/bukkit/dynmap-structures