Atef Sassi's repositories
SlotMachineUVScrolling-Prototype-
Slot Machine Spin demo with Shader Graph
SpaceInvaders
3D Space invaders game prototype
SlotMachineV2-Prototype-
Slot Machine Prototype v2
Addressables-Sample
Demo project using Addressables package
antlr4
ANTLR (ANother Tool for Language Recognition) is a powerful parser generator for reading, processing, executing, or translating structured text or binary files.
antlr4cs
The original, highly-optimized C# Target for ANTLR 4
BackgroundDownload
Plugins for mobile platforms to enable file downloads in background
BrainLines
Brain Lines is an amazing brain training game that everyone will be able to enjoy! use your full brain capacity to figure out how to hit the target with the bubbles emitted from the cannon using physics laws, to do this you must draw lines to guide the bubbles.
DarkConfig
DarkConfig is a configuration library for games which supports fast and expressive iteration
Harmony
A library for patching, replacing and decorating .NET and Mono methods during runtime
mcs-ICodeCompiler
Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.
PopConnect-ECS-Prototype-
created with ECS Entitas Framework
Recyclable-Scroll-Rect
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
UniRx
Reactive Extensions for Unity
Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity-Programming-Patterns
A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#
Unity-Shaders-from-Shader-Toy
Converted Unity shaders from SahderToy to Unity shading language