Guillaume Versal's repositories
GameOfLife
Implementation of John Conway's Game of Life using OpenFrameworks
Language:C++000
glog
C++ implementation of the Google logging module
Language:C++NOASSERTION000
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Language:C++BSD-2-Clause000
Language:C++000