Ahmed's starred repositories

ScionNet

Concurrent networking backend for the .NET platforms and Unity

License:MS-PLStargazers:9Issues:0Issues:0

bsdiff.net

A .NET port of Colin Percival's bsdiff & bspatch

Language:C#License:MITStargazers:279Issues:0Issues:0

FossilDelta

An efficient delta compression algorithm written in C#

Language:C#License:NOASSERTIONStargazers:111Issues:0Issues:0

kcp

KCP C#版。线程安全,运行时无alloc,对gc无压力。

Language:C#License:MITStargazers:826Issues:0Issues:0

ServUO

An Ultima Online server emulator written in C# .NET

Language:C#License:GPL-2.0Stargazers:635Issues:0Issues:0

Painting

[VR] Drawing/painting on a whiteboard

Language:C#License:MITStargazers:40Issues:0Issues:0

NetworkSyncTransform

Unity networking library extension for PUN/UNET with tick-based state syncs for transforms and more. Specializes in syncing transforms very smoothly and compactly.

Language:C#Stargazers:69Issues:0Issues:0

SimplePatchTool

C# library for patching standalone applications with binary diff and self patching support

Language:C#License:MITStargazers:132Issues:0Issues:0

startcraft-unity3d

A recreation of the classic RTS game Starcraft by Blizzard, on Unity3D

Language:C#License:GPL-3.0Stargazers:538Issues:0Issues:0

UCompile

Dynamic compilation tool for Unity3D engine.

Language:C#Stargazers:108Issues:0Issues:0

stride

Stride (formerly Xenko), a free and open-source cross-platform C# game engine.

Language:C#License:MITStargazers:6530Issues:0Issues:0

MobileUO

MobileUO - the first mobile client for Ultima Online!

Language:C#Stargazers:182Issues:0Issues:0

HPTK-Sample

Sample project using HPTK

Language:C#License:MITStargazers:327Issues:0Issues:0

uiframework

The deVoid UI Framework for Unity

Language:C#License:MITStargazers:545Issues:0Issues:0

smo-shaders

A collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.

Language:ShaderLabLicense:MITStargazers:206Issues:0Issues:0

UnityMeshSimplifier

Mesh simplification for Unity.

Language:C#License:MITStargazers:361Issues:0Issues:0

unity-splines

Tool for making navigation bezier splines with points, events and bindings to colliders

Language:C#License:MITStargazers:14Issues:0Issues:0

job-system-cookbook

Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019

Language:C#License:MITStargazers:1417Issues:0Issues:0

FancyScrollView

[Unity] Scroll view component that can implement highly flexible animations.

Language:C#License:MITStargazers:2996Issues:0Issues:0

GameNetworkingResources

A Curated List of Multiplayer Game Network Programming Resources

Language:CStargazers:7298Issues:0Issues:0

MessagePack-CSharp

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

Language:C#License:NOASSERTIONStargazers:5644Issues:0Issues:0

UnityWindowsFileDrag-Drop

Adds file drag and drop support for Unity standalong builds on windows.

Language:C#License:MITStargazers:335Issues:0Issues:0

vertex-lighting

Source code with example for usage of the Vertex Lighting plugin for Unity 3D.

Language:C#License:MITStargazers:10Issues:0Issues:0

oculus-networked-physics-sample

This is a networked physics sample for Rift built in Unity.

Language:C#License:NOASSERTIONStargazers:309Issues:0Issues:0

gizmos

Used for drawing runtime gizmos in builds and editor (Unity3D)

Language:C#License:MITStargazers:546Issues:0Issues:0

MOBA_CSharp_Unity

Framework for MOBA games. The server does not depend on Unity. Run on Linux.

Language:C#License:MITStargazers:268Issues:0Issues:0

UnityLibrary

:books: Library of all kind of scripts, snippets & shaders for Unity

Language:C#License:MITStargazers:3773Issues:0Issues:0

UnityShaderStripper

Modular utilities for shader stripping to drastically improve Unity build times

Language:C#License:MITStargazers:351Issues:0Issues:0