Ahillman2000's repositories
AT-Open-World-Game
An open world streaming system created in Unity, utilising heightmap data and a chunk-based world system.
Unity-portal
A portal system created within Unity using custom shaders and render textures.
ahillman2000.github.io
My portfolio page, showcasing myself and my projects.
AT-Level-Completability
A Unity-based system to autonomously check for level completability using Unity's built-in navmesh system and AI agents.
Binding-of-Isaac-Demake
A demake of The Binding of Isaac in the style of Atari era games.
DirectX-First-Person-Shooter
A first person shooter, taking inspiration from old-school shooters such as Doom (1993) and Wolfenstein 3D (1992). Created using DirectX11 and C++.
Procedural-Generation
A custom Wave Function Collapse algorithm to procedurally generate tile-based cityscapes.
ScannerSombreUnreal
An Unreal project attempting to imitate the LIDAR effect found in Scanner Sombre.
Tank-Multiplayer
A top down tank shooter created in Unity.
UFCFSN-15-3
Image classification network used to identify the number on a rolled dice.