Aerthas / Aerthas-Unity-Shaders

Bunch of the shaders I make for Unity

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Aerthas Unity Shaders

Bunch of other the shaders I make for Unity



See it in motion!

Give yourself the style of a comic book. Dot size and shadow intensity completely customizable. This one DOES require this Comic Book Dot.tga file

Shader will utilize the world lighting if there is a world light, or will switch to its own internal shading automatically if there isn't one.



See it in motion!

Nice dinky shader to emulate the look of Runescape. Dithered shadows to make it look closer to the game, and the verticies will round the location to the nearest world position to give it that jittering look.

Shader will utilize the world lighting if there is a world light, or will switch to its own internal shading automatically if there isn't one.

About

Bunch of the shaders I make for Unity

License:GNU General Public License v3.0


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Language:GLSL 65.0%Language:ShaderLab 25.0%Language:C# 10.0%