Guillermo Angel's repositories

RadialProgressBar

Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!

Language:C#License:MITStargazers:958Issues:43Issues:5

TexturePanner

This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures

Language:C#License:MITStargazers:692Issues:31Issues:2

VerticalDissolve

Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.

Language:C#License:MITStargazers:605Issues:27Issues:1

HoloShield

Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.

Language:GLSLLicense:MITStargazers:527Issues:22Issues:3

SphereDissolve

Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!

Language:C#License:MITStargazers:428Issues:19Issues:0

Rimlight

Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!

Language:C#License:MITStargazers:231Issues:14Issues:0

WreckingBall

Playground project for character joint chains in Unity

Language:C#License:MITStargazers:34Issues:4Issues:0