- This game is an experiment in following Material Design practices to create an Android game.
- The object of the game is to progress you (the ball) as far as possible without hitting any obstacles.
- The game implements a custom SurfaceView for drawing all game elements and the game engine is contained within a thread. At present the game can be played within global (and social) leaderboards, as well as just locally.
#####Note: This game is designed to support all Android versions from API 18 (Jelly Bean) onwards. At present it's only being tested on a Moto X (2014) and Nexus 7 (2014)(No Nexus 7 yet).
###Noted Bugs / Issues:
- Shadows aren't drawn correctly. - Might just leave them out altogether
- Collision detection not 100% (estimation calculated from square around FAB circle).
- Need to adjust what scores are displayed based on login/logout state, and whether sharing scores or not.
- Achievements aren't added yet (only dummies).
- Game doesn't support landscape mode yet.