Aart Odding's repositories
TattooStencilPrinter.nl
Website for the Tattoo Stencil Printer app
Reflect
a simple WIP runtime reflection library
PortfolioWebsite
Repository for my Open Source Portfolio Website
PlantGeneration
Experiments with procedural generation of plants
VulkanClasses
Collection of simple Vulkan helper classses
raylib
A simple and easy-to-use library to enjoy videogames programming
nap
NAP Framework source code
ZigZagEditor
Editor for ZigZag
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
imgui-node-editor
Node Editor using ImGui
type_conversion_iterator
Iterate over a container as if it contained a different type.
ImGuiColorTextEdit
Colorizing text editor for ImGui
Variant
Single type C++ variant class
OverKill-Festival
Repository for code used for interactive installation for the OverKill festival 2019
Overkill-Kinect-App
Kinect application: part of an interactive installation for the Overkill Festival 2019
Spyrographer
My own take on the game Spyrograph, made with Open Frameworks 0.9.3
Geometry_Wars
2D space shooter game, made with c++17 / opengl 3.2 core
packet-sorter
Solution to a Reddit/r/DailyProgrammer challenge about the sorting of incoming packets, implemented in C++, using STL.
GP
Graduation Project - Creative Technology - 2017
Connect4
C++ console Connect4
ReliefRenderer
Create images out of the SRTM dataset