Simply use CMake to configure and generate, then navigate to the build directory and run cmake --build .
.
It is recommended that you add the following to your VSCode include path in order to configure intelisense for 3rd party libraries (note, you will have to provide the path to your build directory):
~path_to_build~/_deps/sdl2-src/include/**
~path_to_build~/_deps/sdl_image-src/**
~path_to_build~/_deps/sdl_ttf-src/**
~path_to_build~/_deps/nlohmann_json-src/include/**
RPGEngine uses the following open source resources:
- SDL_FontCache which is licensed under the MIT license
- ChivoMono-Regular which is licensed under OFL 1.1