Joshua Zenn's repositories
ARMmaster17.github.io
Personal portfolio site
watergrid-python
Distributed framework for easy data stream processing.
Article-Generator
A tool for creating your own news headlines
atc-mid-cache-health-check
Automated service to disable unreachable mid cache servers in an Apache Traffic Control stack.
docker-trafficserver-build
Helper to build Traffic Server for Traffic Control (astats)
go-captain-cli
CLI tool for managing a Captain ATC instance.
go-proxmox
Go client with types and tests for the Proxmox-VE REST API
MBBannerlord-Market-Tracker
A local-only app for tracking the economy in the Mount & Blade: Bannerlord game.
mobbengine
Rust-based game engine for multiplayer RTS games.
morpheus-java-sdk
The Java SDK Library for Morpheus (Used for interacting with the API)
Reflector
Distributed state synchronization for browser-based games or collaboration tools.
RustOS-Tutorial
I decided I wanted to learn Rust the hard way by using it to write an OS, on RISC-V.
splice-game-engine
Splice is a lightweight game engine for OpenGL games focusing on high performance and "batteries included" modules for common game features.
telekinesis
Helper library for connecting your AI agents to DirectX/OpenGL games running in Windows.
terraform-lab
IaC for my homelab
trafficcontrol
Apache Traffic Control is an Open Source implementation of a Content Delivery Network
trafficserver
Apache Traffic Server™ is a fast, scalable and extensible HTTP/1.1 and HTTP/2 compliant caching proxy server.