can the camera trajectory be extended to Gazebo?
ljburtz opened this issue · comments
Hello and thank you for making this package: the cinematographic trajectory builder makes for pro-like videos!
Is there a way to use that same camera trajectory for controlling the user_camera in gazebo's own GUI? (extend what happens in RVIZ to Gazebo?)
Thanks a lot for any pointers!
Louis
Thanks :)
I'm sorry, there is no option to do that.
My experiences with gazebo are very limited.
You could simulate a camera sensor in gazebo and publish the resulting image to generate a video.
This should be a tutorial for that use case:
http://gazebosim.org/tutorials?tut=camera_save&cat=sensors
And this is an example of how to simulate a moving object or the camera in your case:
http://gazebosim.org/tutorials?tut=actor&cat=build_robot#Scriptedtrajectories
The "Scripted Trajectories" chapter should be enough to get you started.
But I don't know whether gazebo offers some kind of interactive markers to specify trajectories.
If you make a tool for that, send me a link and I will spread the word ;)
thanks for the prompt answer and confirmation! Will reopen if I ever do start working on such a tool!
I'm not sure how much that helps but there was a video at the current ROS World about a package called robot cinematics.
It's a package to create animation videos in gazebo worlds.
This is a link to the video:
https://vimeo.com/480572957
Their git repo linked in the video description is currently empty, so I don't know if this is what you are looking for.
thanks for the link! will keep an eye open on that too