endless runner
Contributors to the project are strictly limeted to AIE Students as part of their group work project.
Members (example): Programmer: Jack Norrie
The project can currently be built for both windows and webgl in the following ways:
-
Manual: Via the Unity Engine Build Settings.
- Open the project in untiy
- Select
File->BuildSettings
- Switch to the desired build platform (windows or webgl)
- Select
Build
- You will be prompted to select an output directory
- Once the build has finished open your chosed folder to find your build
-
Automated:
build_all.bat
will run build andpc
andwebgl
version of the project- Double click on
build_all.bat
- The process will take some time, leave the console window open
- The following files will be produced:
- PC Build:
builds/pc/YourGame.exe
- WebGL Build:
builds/web/index.html
- PC Build:
- Double click on
Daily builds of the project should be placed on the local campus network drive
Are there assets, sounds or media included within the project that require attributation? list them here: