Journey Through Crystal Peaks
About the Game
Solve puzzles by using the magical wisps to light up the world and travel to new lands. Journey Through Crystal Peaks is a lazer maze game, in a similar style of monument valley.
Contributors:
Contributors to the project are strictly limated to AIE Students as part of their group work project.
Members:
- Flynn May: programmer
- Thomas Greene: play testing
- Ruby Andreatta: play testing
Build Steps:
The project can currently be built for windows, android and webgl in the following ways:
-
Manual: Via the Unity Engine Build Settings.
- Open the project in untiy
- Select
File->BuildSettings
- Switch to the desired build platform (windows, android, or webgl)
- Select
Build
- You will be prompted to select an output directory
- Once the build has finished open your chosed folder to find your build
-
Automated:
build_all.bat
will run build andpc
andwebgl
version of the project, Doing this will not build forandroid
- Double click on
build_all.bat
- The process will take some time, leave the console window open
- The following files will be produced:
- PC Build:
builds/pc/YourGame.exe
- WebGL Build:
builds/web/index.html
- PC Build:
- Double click on
Builds:
Credits:
Assets, sounds or media included within the project that require attributation:
- Assets: Shaders/Materials, Models
- URP Vertical Fog: https://assetstore.unity.com/packages/tools/urp-vertical-fog-175935#reviews
- Ultimate Animated Character Pack: https://quaternius.com/packs/ultimatedanimatedcharacter.html