Almog Dubin's repositories
adv-patch
PyTorch implementation of Adversarial Patch
best_ml_practices
just me trying to figure out the best ML practices for my project. I would marry with nbdev it will let me.
bop
My Bayesian Optimal Predictor research
adversarial-patch
PyTorch implementation of adversarial patch
TopGanLecture
Image-to-Image Translation in PyTorch
Point2Skeleton
Point2Skeleton: Learning Skeletal Representations from Point Clouds (CVPR2021)
blog
A simple and clean Jekyll theme that's easy to modify. See it here:
AdubinA.github.io
my site,
pointnet.pytorch
pytorch implementation for "PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation" https://arxiv.org/abs/1612.00593
graphplan-vis
graph-plan visualization using aima3 core
graphplan-visual
a visualization project of the graphplan algorithm
ai2020
github for the ai2020 bgu course
voxelmorph
Unsupervised Learning for Image Registration
slay-3d
unity implementation of slay
skinning
skinning shader for video game design course
EngineVideoGames
Video Games programming reposetory
bezier2d
creating rotation body of a bezeir curve using it's control points
RubiksCube
a Rubik's cube implementation in opengl
trump-morpher
based on the work in the article from 92 : feature-based image metamorphosis
Z_n_multi_table
old code that generate multiplication table of Z_n, and showing high and low values.
ArtGan
tweeking a C
hex_ML
hex game with ML AI