ACIIL's repositories
ACLS-Shader-1.0
ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.
UnityChanToonShaderVer2_Project
UTS2-AC - UnityChanToonShaderVer2 Project / v.2.0.4+ - Different vrchat support, lighting manipulation, and style.
udon-audio-link-avatar-demo
A "Udon audio link" shader for avatars that detects when the Render Texture/Grabpass does not exist in the map (the demo displays green). Use this to enable/disable effects that depend on this texture existing.
mihoyo-face-normal-mask
Demo how i guess Genshin Impact, Honkai Impact, and Gray Raven object space face masks work. Likely wrong how object normals are used (if at all). Face mesh needs to be a separate skin mesh.
VRChat-Mobile-ToonLit
VRChat-Mobile-ToonLit modified with vertex 4 lights support.
ACIIL.github.io
Build a Jekyll blog in minutes, without touching the command line.
analytics-plugin
KundiBora Analytics Plugin
d3-geo-projection
Extended geographic projections for D3.js.
Quakespasm-Rift
Quake for Oculus Rift