Ivan's repositories
mario-2d-jumps-webfussel-opengles2-qt6-cpp
Super Mario demo with free assets for Android, Desktop, and WebAssembly. Made with Qt C++, OpenGL ES 2.0, Box2D, OpenAL-Soft, Hiero, Free Texture Packer, and Tiled Map Editor
port-to-box2dwasm-of-making-your-first-game-rollup-phaser3-js
I have replaced Arcade Physics with Box2D-WASM in the examples in the "Making Your First Phaser 3 Game" tutorial.
sprite-in-sfml-style-opengles2-qt6-cpp
This example loads sprites from the FreeTexturePacker sprite sheet and uses a sprite in SFML style.
sprite-in-sfml-style-rollup-webgl-js
This example loads sprites from the FreeTexturePacker sprite sheet and uses a sprite in SFML style.
load-3d-models-dae-openglwindow-opengles2-qt6-cpp
Loading models from DAE COLLADA using Qt6, OpenGL ES 2.0 for Android, Desktop, and WebAssembly
2d-breakout-game-from-mdn-phaser3-js
My port of the MDN "2D breakout game using Phaser" tutorial examples to Phaser 3
box2dwasm-physics-on-the-server-side-with-phaser3-js
Box2D-WASM physics on the server side with Phaser 3 and JavaScript
click-detection-using-queryaabb-box2dcore-canvas2d-js
Click detection using QueryAABB, box2d/core, Canvas API, and JavaScript
debug-drawer-box2dcore-canvas2d-js
Debug drawer of box2d/core colliders using Canvas API and JavaScript
debug-drawer-box2dcore-melonjs-js
Debug drawer of colliders using box2d/core, Melon.js, and JavaScript
debug-drawer-box2dcore-phaser3-js
ebug drawer of box2d/core colliders using Phaser3 and JavaScript
debug-drawer-box2dwasm-webgl-js
Debug drawer using Box2D-WASM, WebGL 1.0, and JavaScript
drag-with-mouse-box2dcore-canvas2d-js
Drag objects with mouse using box2d/core, Canvas API, and JavaScript
examples-opengles2-webgl-box2d-bulletphysics-openal-web-audio-api
Small examples using Qt C++, PyQt, PySide, OpenGL ES, Box2D, Bullet Physics, OpenAL, Web Audio API
how-to-set-up-box2dwasm-with-importmap-rollup-js
How to set up Box2D-WASM with importmap and Rollup for JavaScript
load-3d-models-dae-openglwidget-opengles2-qt6-cpp
Loading models from DAE COLLADA using Qt6, OpenGL ES 2.0 for Android, Desktop, and WebAssembly
making-your-first-game-rollup-phaser3-js
My port of the "Making your first Phaser 3 game" tutorial examples to Rollup
making-your-first-multiplayer-game-box2dwasm-phaser3-js
Port of the official "Making your first Phaser 3 game" tutorial examples to multiplayer with Box2D-WASM on the server side
port-to-box2dcore-of-making-your-first-game-rollup-phaser3-js
I have replaced Arcade Physics with box2d/core in the examples in the "Making Your First Phaser 3 Game" tutorial.
prism-with-rectangles-and-triangles-opengles2-qt6-cpp
Textured hexagonal prism made of rectangles and triangles in Qt6, OpenGL ES 2.0, C++
sdl2-examples
SDL2 examples, for 25+ different programming languages
sdl3-sample
Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web
ship-movement-oimophysics-rollup-threejs-js
Simple third person controller using OimoPhysics, Three.js, and JavaScript
sprite-in-sfml-style-opengles2-pyqt6-python
This example loads sprites from the FreeTexturePacker sprite sheet and uses a sprite in SFML style.
sprite-in-sfml-style-opengles2-pyside6-python
This example loads sprites from the FreeTexturePacker sprite sheet and uses a sprite in SFML style.
three-stdlib
📚 Stand-alone library of threejs examples designed to run without transpilation in node & browser
walk-and-jump-with-multiplayer-box2dwasm-phaser3-js
Walk and jump with multiplayer in Box2D-WASM, Phaser 3 and JavaScript