6eitha's repositories
armortools
3D Content Creation Tools
basic-pitch
A lightweight yet powerful audio-to-MIDI converter with pitch bend detection
Blender-miHoYo-Shaders
Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
CAD_Sketcher
Constraint-based geometry sketcher for blender
DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
DeepBump
Normal & height maps generation from single pictures
Descent3
Descent 3 by Outrage Entertainment
dream-textures
Stable Diffusion built-in to Blender
FlaxEngine
Flax Engine – multi-platform 3D game engine
The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
iolite
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
MagicaVoxel-VOX-importer
Blender import script for MagicaVoxel .vox format as cube primitives.
RM_SubdivisionSurface
Blender Geometry Node RM_SubdivisionSurface
stride
Stride Game Engine (formerly Xenko)
voxel-builder
Voxel-based 3D modeling application