4meame

4meame

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Location:China

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4meame's starred repositories

2D-QuickRayTracing-GLSL

Quick Ray-Tracing using GLSL ES shaders in two passes.

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Vulkan-Guide

One stop shop for getting started with the Vulkan API

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awesome-ray-tracing

Curated list of ray tracing resources

License:CC0-1.0Stargazers:629Issues:0Issues:0

DLSSTweaks

Tweak DLL for NVIDIA DLSS, force DLAA on DLSS-supported titles, tweak scaling ratios & DLSS 3.1 presets, override DLSS versions without overwriting game files.

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Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

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rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

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driven-decals

A mesh-based PBR decal system for Unity's universal render pipeline.

Language:C#License:MITStargazers:574Issues:0Issues:0

PBD-Fluid-in-Unity

A PBD fluid in unity running on the GPU

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SDFGenerator

GPU 3D SDF generator using DirectX 11 compute shader

Language:C++License:MITStargazers:55Issues:0Issues:0
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WickedEngine

3D engine with modern graphics

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gpu-particles

A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥

Language:C#License:MITStargazers:671Issues:0Issues:0

alien

ALIEN is a CUDA-powered artificial life simulation program.

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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com.unity.demoteam.mesh-to-sdf

A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.

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Terrain-Topology-Algorithms

Terrain topology algorithms in Unity

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

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vulkan-tutorial-rust

Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.

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awesome-chatgpt-prompts-zh

ChatGPT 中文调教指南。各种场景使用指南。学习怎么让它听你的话。

License:MITStargazers:51613Issues:0Issues:0

D3D12Renderer

Custom renderer and physics engine written from scratch in C++/Direct3D 12.

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Skybolt

Planetary rendering engine and aerospace simulation tools

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ash

Vulkan bindings for Rust

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RayTracingInVulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.

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brdf

BRDF Explorer

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raytracing.github.io

Main Web Site (Online Books)

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crest

A class-leading water system implemented in Unity

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NaughtyWaterBuoyancy

Water Buoyancy Simulation for Unity

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Ceto

Ceto: Ocean system for Unity

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FFT-Ocean

FFT ocean for Unity

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