4dcu.be's repositories
kual-dashboard
Dashboard for Kindle Paperwhite 3 (KUAL extension)
Genetic-Art-Algorithm-part-2
second version of the Genetic Algorithm to re-draw art
Genetic-Art-Algorithm
Code to go along with the post about Genetic Algorithms to re-draw art
GitHub-Actions-KeyForge
Example how to set up GitHub Actions. The example will grab the number of registered KeyForge decks hourly and applies black automatically on pushing new data
ShapeOfStories-SentimentAnalysis
Trying to find Kurt Vonnegut's "Shape" of a Story using natural language processing and sentiment analysis
WinstonCubeSim
Python script to load a cube list from CubeCobra and simulate a 2-player Winston draft
BayesianSalesAnalysis
Assessing the impact of new releases and COVID-19 on KeyForge sales
BenfordsLaw
Testing various datasets if Benford's Law applies
CodeNuggets
Few useful bits and pieces of code
PyScript-Basics
Small example how common JavaScript functions can be implemented in PyScript
ScholarJSON
Cloud Function to create a JSON API for Google Scholar
Steganography
Hiding messages in plain sight using PIL and NumPy
ClassifyingPenguins
Notebooks to classify the Palmer's penguin dataset using PyMC3
4dcu-be.github.io
landing page for top level domain 4dcu.be
CardMap
Code to plot cardmarket orders on a map to show where my MtG cards ended up
GwentAgentBasedModeling
An ABM approach to analyze pro rank stats
Machine-Learning-the-Gathering
Using machine learning to predict what your opponent is playing in Magic: the Gathering
pagefind
Static low-bandwidth search at scale
WinstonCubeSimPyScript
PyScript version of another project of mine to test Winston Cube Drafts