4LT / qc-mod-jam-4lt_src

QC source for my 2022 Quake mod jam entry

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Leading-Shot Turrets Mod

Turrets that fire lasers ahead of enemy players. Entry for Mod Jam 2.

Build Requirements

  • fteqcc - make sure it's in your PATH if you want to use the Makefile!

Building

Linux/Cygwin/Anything with make

Run make from the root directory. If you have a Quake installation, you can also run

QUAKEDIR=/path/to/quake/root make install

to install the mod, although you'll still be missing assets (see below).

Anywhere

Run fteqcc -o progs.dat from the root directory.

Assets

modjam 2022

Required files:

  • sound/4lt/beep_s.wav
  • sound/4lt/beep_f.wav
  • progs/4lt/barrel.mdl
  • progs/4lt/base.mdl

Patching

Copy math.qc and turret.qc into your own code base and reference them at the end of your progs.src, then patch your client.qc obituary to include trap_turret_point and trap_turret_solid.

License

math.qc and turret.qc are licensed under CC0 linked here.

The other qc files are... eh, who knows? GPL presumably, but Id dropped the ball on the 1.06 release.

About

QC source for my 2022 Quake mod jam entry


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