4DA's starred repositories

cs-video-courses

List of Computer Science courses with video lectures.

ImHex

🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.

Language:C++License:GPL-2.0Stargazers:41931Issues:474Issues:1116

raylib

A simple and easy-to-use library to enjoy videogames programming

gaussian-splatting

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Language:PythonLicense:NOASSERTIONStargazers:13039Issues:112Issues:857

sokol

minimal cross-platform standalone C headers

gyroflow

Video stabilization using gyroscope data

Language:RustLicense:GPL-3.0Stargazers:6413Issues:66Issues:720

rerun

Visualize streams of multimodal data. Fast, easy to use, and simple to integrate. Built in Rust using egui.

Language:RustLicense:Apache-2.0Stargazers:5885Issues:58Issues:2775

OpenLara

Classic Tomb Raider open-source engine

Language:CLicense:BSD-2-ClauseStargazers:4648Issues:161Issues:367

meshlab

The open source mesh processing system

Language:C++License:GPL-3.0Stargazers:4608Issues:158Issues:1035

tiny-cuda-nn

Lightning fast C++/CUDA neural network framework

Language:C++License:NOASSERTIONStargazers:3591Issues:50Issues:377

FluidX3D

The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL. Free for non-commercial use.

Language:C++License:NOASSERTIONStargazers:3520Issues:46Issues:158

gamescope

SteamOS session compositing window manager

Language:C++License:NOASSERTIONStargazers:2890Issues:56Issues:992

geogram

a programming library with geometric algorithms

Language:C++License:NOASSERTIONStargazers:1750Issues:36Issues:118

study-music

An "awesome music theory" kinda wiki with books, resources and courses for studying everything about music and sound

ubbook

Путеводитель C++ программиста по неопределенному поведению

hybrid-rendering

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

Language:C++License:MITStargazers:764Issues:10Issues:18

vk-bootstrap

Vulkan Bootstrapping Iibrary

Language:C++License:MITStargazers:747Issues:11Issues:118

BakingLab

A D3D11 application for experimenting with Spherical Gaussian lightmaps

Language:C++License:MITStargazers:675Issues:33Issues:7
Language:TypeScriptLicense:Apache-2.0Stargazers:536Issues:18Issues:21

Auto-Vk-Toolkit

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.

Language:C++License:NOASSERTIONStargazers:381Issues:16Issues:106

smudge

Control the Spotify app from within Emacs.

Language:Emacs LispLicense:GPL-3.0Stargazers:307Issues:3Issues:61

focus-stack

Fast and easy focus stacking

Language:C++License:MITStargazers:258Issues:18Issues:48

evil-cleverparens

Evil normal-state minor-mode for editing lisp-like languages

flowshutter

Firmware for FC based gyro logger device

Language:PythonLicense:NOASSERTIONStargazers:162Issues:5Issues:11

vk_shaded_gltfscene

Rendering glTF scenes with ray tracer and raster (Vulkan)

Language:C++License:Apache-2.0Stargazers:94Issues:13Issues:5
Language:JavaScriptLicense:MITStargazers:15Issues:1Issues:1

vkdocs-manpages-autogensh

Auto-generator Vulkan-Docs manpages

Language:ShellLicense:MITStargazers:10Issues:3Issues:1

sand_evolution

Pixel physics simulator mini-game on Rust

Language:RustLicense:MITStargazers:3Issues:0Issues:0