Disclaimer: This project is NOT affiliated with Epic Games Inc or Godot Engine. It doesn't endorse Epic Online Services. This project and sample Godot scenes are provided solely for educational purposes and may or may not comply with Epic Games' Design Guidelines, if you plan to release a game make sure you read the Guidelines and any other steps needed to release a public game like asking for user consent, option to delete user data, website with privacy policy and license, etc.
Making this project took a lot of time and effort, reading the Epic Online Services documentation countless times and testing each method in Godot. I would really appreciate if you could support the project in any way.
Join the Discord server to discuss suggestions or bugs: 3ddelano Cafe
- Open the Project in Godot
- Go to the Asset Library and search "Epic Online Services Godot". Install the latest version of the plugin.
- Go to
Project -> Project Settings -> Plugins
and enable theEpic Online Services Godot
plugin. - Open the
EOSCredentials.gd
script and update the values to your Epic Games Product values. - Run the project.
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Why is the plugin not provided in the git repo?
The total plugin size is 100MB+ because it contains the binary files for Windows, Linux and Mac and hence it is not included.
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Why is the code not exactly as it is in the video?
There may be a few changes done off-camera